gl renderer: Remove unused shaders
authorTimm Bäder <mail@baedert.org>
Thu, 16 Nov 2017 20:22:02 +0000 (21:22 +0100)
committerTimm Bäder <mail@baedert.org>
Thu, 21 Dec 2017 18:12:30 +0000 (19:12 +0100)
gsk/meson.build
gsk/resources/glsl/linear_gradient.vs.glsl [deleted file]
gsk/resources/glsl/rounded_clip.fs.glsl [deleted file]

index 215e5a60a9837da6700cb949aae12d8d99af8614..6c827c5e4ffbfcad1ddbd009bb82dd744ac4a2ce 100644 (file)
@@ -8,9 +8,6 @@ gsk_private_source_shaders = [
   'resources/glsl/color_matrix.fs.glsl',
   'resources/glsl/color_matrix.vs.glsl',
   'resources/glsl/linear_gradient.fs.glsl',
-  'resources/glsl/linear_gradient.vs.glsl',
-  'resources/glsl/rounded_clip.fs.glsl',
-  'resources/glsl/clip.fs.glsl',
   'resources/glsl/es2_common.fs.glsl',
   'resources/glsl/es2_common.vs.glsl',
   'resources/glsl/gl3_common.fs.glsl',
diff --git a/gsk/resources/glsl/linear_gradient.vs.glsl b/gsk/resources/glsl/linear_gradient.vs.glsl
deleted file mode 100644 (file)
index a453e32..0000000
+++ /dev/null
@@ -1,5 +0,0 @@
-void main() {
-  gl_Position = uMVP * vec4(aPosition, 0.0, 1.0);
-
-  vUv = vec2(aUv.x, aUv.y);
-}
diff --git a/gsk/resources/glsl/rounded_clip.fs.glsl b/gsk/resources/glsl/rounded_clip.fs.glsl
deleted file mode 100644 (file)
index e69de29..0000000